In the beginning of the Pandemic I was hired onto BLUE EYE SAMURAI initially as a character design to help deliver the beginning concepts, style and inspiration for the character line up. The show was originally pitched to be fully 3D so my characters were developed with that goal in mind.
As the production and budget evolved the show took many twists and turns and eventually became a 2D hybrid with a more line art driven character look and feel. I eventually rolled into designing props and some layout for background.
These are a few samples of the early looks of characters along with samples of other visual development assets while working on the series.